Unreal Engine Live Link - Facial Rig Test

Work In Progress / 21 August 2020


Hello guys! Testing this new live link technology in Unreal Engine to understand limitations and possible applications.

This is a blendshape rig with 52 shapes based on the Apple ArKit.

How do you feel about this tech, is it something you would use?

Model by Ching-Kai Yen

Also thanks to Cliff Baldridge for the setup tutorial. Really useful!

Have a good one guys