Vinicius Favero: 3D Modeling, Character Art, Industrial Light & Magic | TPaulino Podcast #001

News / 26 July 2023


Hello, my friends! Here is the first podcast experiment with Vinicius Mantovani Favero.

Working at Industrial Light & Magic as a Creature Modeler, Vinicius talks about his trajectory in the industry, his current position at ILM, and his vision of the future.

Artificial intelligence, Virtual Reality, and Realtime Engines are a few of the topics we discuss, trying to figure out the future of the artists and skills in this industry!

Let me know how you feel about it :)

Special thanks to Vinicius for participating in this first episode, it was awesome!!

#podcast #3dmodeling #characterart #autodeskmaya #zbrush #visualeffects #virtualreality #realtimerendering

Houdini - Hair Simulation - Demon Girl WIP #04

General / 15 August 2022

WIP #04 - HAIR SIMULATION - PROJECT DEMON GIRL

Hello folks! Here is the first pass of the hair simulation in Houdini.

Next Up: SOFT BODY SIM -> TEXTURE 2nd PASS -> FINAL RENDERS

Cheers!

#vfx #3drigging #houdini #3dmodeling #3danimation #3dsimulation #characterart #hairsimulation

WIP - Demon Girl - Character Rig & Sim #01

Work In Progress / 12 August 2022

Wing Simulation/ Karma Render

Up Next
HAIR GROOM -> HAIR SIMULATION -> CHEST/LEGS SOFT BODY SIMULATION

Cheers!

Unreal Engine Live Link - Facial Rig Test

Work In Progress / 21 August 2020


Hello guys! Testing this new live link technology in Unreal Engine to understand limitations and possible applications.

This is a blendshape rig with 52 shapes based on the Apple ArKit.

How do you feel about this tech, is it something you would use?

Model by Ching-Kai Yen

Also thanks to Cliff Baldridge for the setup tutorial. Really useful!

Have a good one guys

Fired by COVID-19 (as a VFX artist)

Tutorial / 01 August 2020

Here is a video describing how I got fired during COVID-19, and the three things that helped me recover from the hit.

The Joker Project: Test Lip Sync - Session #013

General / 13 May 2020


The Joker Project: Live Facial Rigging

Making Of / 04 May 2020

Hello guys! 

On the sessions below I'm figuring out the mouth system, doing a variety of tests, and some progress was made.

I'm also explaining as much as possible about the facial muscle system and the way the muscles interact on the mouth :)



This is a longer session on the development of a few muscles.


Have a good one my friends, and stay safe! :)

Project: Rigging The Joker - Live Dev #001

Making Of / 17 April 2020


Dua Lipa: Face Dissection - Timelapse

General / 16 March 2020


Cara Rig - FACS Demo - The 8 Basic Emotions by Thiago Paulino

Making Of / 14 January 2019


Cara Rig - FACS Demo
The 8 Basic Emotions - According to Dr. Paul Ekman

Hello, my friends! Hope you're all great :) 
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Here goes some bits of info:

The 8 basic emotions are equal to every human being alive, and can be recognized in any culture. They are triggered be specific sets of muscles, and are always the same.
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They can also be combine, and frequntly appear in the form of micro-expressions, and although hard to identify for the untrained eye, they can tell a lot, if not most, of whats going on in our emotional minds.
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The theory first started to be developed by Charles freaking Darwing!! And was further developed by Dr. Paul Ekman, among others.
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Thank you all so much for the support on the recent publications, I have learned so much from the comments and suggestions from so many professionals in the industry!


#caradelevingne #facs #facialactioncodingsystem #facerigging #rigging #tpaulino #maya #autodesk #vfxbreakdown #vfx #facialmocap #thiagopaulino #musclesimulation #simulation #3dmodeling #facesculpting #zbrush