Wing Simulation/ Karma Render
Up Next
HAIR GROOM -> HAIR SIMULATION -> CHEST/LEGS SOFT BODY SIMULATION
Cheers!
Wing Simulation/ Karma Render
Up Next
HAIR GROOM -> HAIR SIMULATION -> CHEST/LEGS SOFT BODY SIMULATION
Cheers!
Hello guys! Testing this new live link technology in Unreal Engine to understand limitations and possible applications.
This is a blendshape rig with 52 shapes based on the Apple ArKit.
How do you feel about this tech, is it something you would use?
Model by Ching-Kai Yen
Also thanks to Cliff Baldridge for the setup tutorial. Really useful!
Have a good one guys